The lobby chat and the in-game chat are both down right now. This will also affect the "traffic light" status indicators in the game.
The problem is that the client and the chat server are written with a beta version of Adobe Flex. Well, Adobe just released the final version of Flex this week and for some reason, they decided it would be a good idea to kill any application using the beta. So the chat server had to be rebooted and now the server software won't run saying the beta is expired.
I have the final version now, but I will need to update the game client, the chat client and the chat server. It is a bit tricky to update anything right now because I am in the middle of porting the game data storage to a database. This involves changing a lot of the data structures in the client and the server. So I am not sure when I will be able to fix the problem.
You *should* still be able to play games in a turn-based manner. But if you and your opponent are online at the same time, you will not be able to play or chat properly because when you click "ready" on the status indicator, his game client will not get the message, so the game will not advance.
So please hang in there. Sorry about this!
Saturday, March 22, 2008
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